AOS, Art is Open Source, is an international informal network exploring the mutation of human beings with the wide and ubiquitous accessibility and availability of digital technologies and networks.

We move across arts and sciences, using technology, communication, performance, art and design, to instantiate emotional actions and processes that are able to expose the dynamics of our contemporary world.

We do this in academic, artistic, business and activist domains and, actually, we are focused on moving fluidly among each of these spaces.

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Recent News

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The third Industrial Revolution? Yes, meaning that we're putting ourselves in factories again. This time with our minds, instead of our bodies.

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Join us in Yale for a series of events during Salvatore's Yale World Fellowship: a Master's Tea at Saybrook College, an Inspired Series talk at the public library, a talk about Human Ecosystems at Computer Science. And more to come.

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some images of the Human Ecosystems in Sao Paulo, picturing the real-time museum of the city

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Join us in Paris on October 17th 2014 for "Data Viz or Data Touch" Art, Science, Design and Data Visualisation, at Google's Cultural Institute Lab, for a performative discussion about La Cura, the Open Source Cure for Cancer.

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Join us at the MakerFaire in Rome on October 3-5 2014 where we will exhibit the One Million Dreams project, and have a conversation about why collecting people's dreams from all over the planet is actually a great idea.

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In Florence, from October 2nd to October 4th 2014 for the "Festival delle Generazioni", to explore the opportunities brought on by the wide availability of Ubiquitous Information, which we will analyse through the methodology of Digital Urban Acupuncture.

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Projects

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Team

Salvatore Iaconesi

Salvatore Iaconesi

Salvatore Iaconesi is an interaction designer, robotics engineer, artist, hacker. TED Fellow 2012, Eisenhower Fellow since 2013 and Yale World Fellow 2014.

He currently teaches Interaction Design and cross-media practices at the Faculty of Architecture of the “La Sapienza” University of Rome, at ISIA Design Florence, at the Rome University of Fine Arts and at the IED Design institute.

He produced videogames, artificial intelligences, expert systems dedicated to business and scientific research, entertainment systems, mobile ecosystems, interactive architectures, cross-medial publications, augmented reality systems, and experiences and applications dedicated to providing products, services and practices to human beings all over the world, enabled by technologies, networks and new metaphors of interactions, across cultures and languages.

His artworks and performances have been featured worldwide at festivals and conferences.

Salvatore actively participates to global discussions and actions on the themes of freedoms, new forms of expression and on the future scenarios of our planet from the points of view of energy, environment, multi-cultural societies, gender mutation, sustainability and innovation on both society and business, collaborating with institutions, enterprises and international research groups.

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Oriana Persico

Oriana Persico

Oriana Persico holds a degree in Communication Sciences, is an expert in participatory policies and digital inclusion. She is an artist and writer.

She has worked together with national governments and the European Union to the creation of best practices, standards and researches in the areas of digital rights, social and technological innovation, Digital Business Ecosystems (DBE), practices for participation and knowledge sharing.

Oriana writes critical, scientific, philosophical and poetical texts that connects to technological innovation, and on its cultural, sociological, economic and political impacts.

She is an expert on the formal analysis of cultural and social trends, with specific focus on social networks.

She creates breakthruogh communication campaigns, performances, research methodologies and strategies.

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