XY: a Castle, a Lab and the Near Future of Education

Art is Open Source will be at XY Lab in Puglia, from the 17th to the 31st of July, in the beautiful castle of Castrignano de’ Greci, for a massive workshop on knowledge, data, information, Human Ecosystems and the Near Future of Education.

It will be the first workshop to participate to the Knowledge Ecosystem we have been creating with the Knowpen Foundation. (learn more about the new education system we’ve been creating, HERE)

 

Information

The workshop is FREE, you will be in a beautiful castle with us and multiple other designers and researchers from all over the world, exploring the themes of “New Publishing” and “videomHacking“: new ways to tell stories and to create shared, ubiquitous narratives and participatory ecosystems.

The lab is divided in two interconnected experiences: X and Y.

X has been created by FF3300 and by Pazlab, Y has been created by Inuit and Dinamo Film, and both are implemented with the support of Laboratori dal Basso.

You can see more info about the the XY Lab HERE, and you can apply HERE.

 

The Near Future of Education

This will be an important workshop for us. For two reasons.

The first one: after the global event “Education is a Commons“, in which people from all over the world took part in the initial design of the Near Future Education System we’re defining, XY will constitute the first massive effort to create the tools and techniques through which this system will come to life.

We will be inventing and designing communication strategies, software, information visualizations for the Knowledge Common, the Alternative Currency which is used in the Education Ecosystem, the information visualizations which will show the well being of the ecosystem itself, including the relations, economies and productions which take place within it and thanks to it. We will be designing and implementing the Ecosystem itself, creating a peer-to-peer knowledge environment, an ubiquitous network-of-networks.

We will try to answer an enormous question: how is an inclusive, ubiquitous, participatory, mutualistic knowledge ecosystem made?

The second reason regards the fact that XY Lab will also be the first participatory education process which will actually take part to the Knowledge Ecosystem of the new Education System which we’re designing!

This means that all materials, documentation and tools will be open and accessible from the Ecosystem, that they will be usable in “recipes”, and that we will all be able to start assigning each other some Koinoos, the currency of the Knowledge Ecosystem, to evaluate the perception of how active we have been in participating to the well-being of the ecosystem: the new definition of value in the economy of the Education System we’re defining. (to know more about what this all means, you can read the initial description of the Education System designed by the Near Future Education Lab, follow developments on the P2P Foundation wiki, and join the Facebook Group of the Near Future Education Lab to ask us directly and start participating )

During the next months we will be openly supporting more projects, workshops, courses, tutorials, hackathons, learning environments, fablabs and more who will join the Knowledge Ecosystem, to start making the Near Future Education System a shared reality.

This is an important, fundamental first step!

XY Lab in the castle

XY Lab in the castle

Participants

The two-weeks workshop will be about New Publishing and VideomHacking. There will be two groups and multiple chances for cross-pollination.

We will be in the New Publishing area, exploring how to design and implement an ubiquitous knowledge ecosystem.

 

These are the teachers and tutors for the New Publishing area: X

Salvatore Iaconesihacker, designer and teacher at ISIA of Firenze

Oriana Persicohacker, designer and teacher at ISIA of Florence

Mauro Bubbicodesigner and teacher at ISIA of Urbino, among the leading experts in communications in Italy

Leonardo RomeiLecturer of Semiotics and member of the Academic senate at Isia (Higher education institute for industrial arts and design) of Urbino; co-founder of the communication design studio QZR. He received the PhD in Communication sciences from the Sapienza University of Rome and worked in the ESCoM – Cognitive semiotics and new medias team at FMSH (Fondation Maison des sciences de l’homme) in Paris. He gave several workshops and lectures and he wrote for Nova24 de Il Sole 24 ore, Alfabeta 2, iS Pearson, il Verri, Progetto Grafico. He is co-editor of the monographic issue of Progetto Grafico n. 25 “Text and Image in the Scientific Realm”.

Salvatore Zingalesemiotics teacher at Politecnico di Milano

Silvio Lorussoartist and designer. His ongoing PhD research in Design Sciences at Iuav University of Venice is focused on the intersections between publishing and digital technology from the perspective of art and design. Since 2013, he manages the Post-Digital Publishing Archive

Emilio Macchiagraphic designer and researcher, former participant at the JvE Academie, Maastricht. Curator of “Fahrenheit 39” – publishing fair and Head of “Offset” designers in residency program since 2011.

Antonio Vergari: analyst and informatics, a.i. and automatic learning system expert from Politecnico di Bari

Danilo di Cuiacreative technologist with a background in graphic design and a focus in human-computer interaction. In the past few years he has been crafting games, interfaces and interactive installations in the US and UK for clients such as ITV, Google and BBC. His latest installation ‘Collate’ has been selected for the London Design Festival and exhibited at the Victoria & Albert Museum in London.

Jacopo Pompiliivisual designer, currently attending a master’s degree in Communication Design at Politecnico di Milano. His bachelor final thesis at ISIA Urbino — Iperlibro (Hyperbook) — focused on digital publishing and new reading experiences specifically designed for new digital media.

Eugenio Battaglia: Neurosciences and biohacking expert

These are the teachers and tutors for the VideomHacking area: Y

Marcus Ströbelsoftware developer, contributor of Magic Lantern

Cosimo Bizzarri: storyteller and journalist, he’s currently working as the executive editor of COLORS Magazine and as a tutor at the Design faculty of the San Marino University

Gianpaolo D’Amico: PhD in Computer Science at the University of Florence, is freelance creative technologist for digital media and founder of the blog sounDesign

Paolo Patelli: PhD candidate at Politecnico di Milano, researches and designs between architecture, media technologies and public spheres

Giacomo Leonzi: has a degree in Science, and he currently works as a developer and interaction designer around the world

Nicholas Caporusso: researcher in the field of human computer interaction, and hospital risk management, CEO at QIRIS

Michelantonio Trizio: information engineer, hacker and enterpreneur, CTO ad QIRIS

Matteo De Mayda: photographer and art director based in Treviso. ADCI Award in 2012

Lea Dicursi: video-maker, video-editor and producer based in Barcellona. She had worked for Benetton, Colors Magazine and Fabrica

Matteo Bencini: interactive and web designer at Lcd s.r.l. in Florence

Ruggero Castagnola: IxD and Creative Technologist. Iuav graduate, currently research fellow at PoliMi

Giuditta Vendrame: designer and currently enrolled in Social Design Master at Design Academy Eindhoven

 

inside the castle

inside the castle

Join Us!

Join us for these two weeks of whorkshop! We’ll be happy to work with you.

The workshop is FREE!

You can see more info about the the XY Lab HERE, and you can apply HERE.

A model of relations in Human Ecosystems: Relational Ecosystems

We just published an article on Human Ecosystems in which we describe the ways in which we can model the relationships in the Relational Ecosystems of cities.

The article is titled:

Relations in the Human Ecosystems: Cultures, Communities, Roles and Emergence

and you can read it here: http://human-ecosystems.com/home/relations-in-the-human-ecosystems-cultures-communities-roles-and-emergence/

It is interesting to use these models to gain understandings about how people relate and interact, describing people’s roles in these interactions.

These descriptions, of course, have variations through time and contexts. People participate to different communities and cultures at the same time, with broader or tighter scopes, their roles within them changing all the time, as well as their level of engagement and the layouts and configuration of their participation.

In the article we explore the basics of how we interpret relations in the Human Ecosystems, and use the assumptions to describe various roles which people commonly represent in the Relational Ecosystem: the Expert, the Hub, the Influencer, the Amplifier and the Bridge.

All of these roles allow us to understand how information and knowledge flow across the Relational Ecosystem of cities.

the Influencer

the Influencer

 

Human Ecosystems at TEDxDanubia

Join us in Budapest for TEDxDanubia, where we will present the Human Ecosystems project, and some surprises about the digital lives of cities, the ways in which people express in urban contexts and on the possibility to create a new form of Public Space, in the era of Information, Communication and Knowledge: Ubiquitous Commons!

TEDxDanubia will be held on May 15th 2014,  at the Uránia theater (1088 Budapest, Rákóczi út 21., Hungary).

This year’s theme is “The Age of Uncertainty

From TEDxDanubia’s website:

We live in uncertain times, probably more so than ever before. The pace of change is accelerating, the amount of information and choices is overwhelming. A merging biological and technological revolution is transforming our reality. The gap between rich and poor has widened to unprecedented levels. Population growth and human induced ecological changes are creating unforeseeable risks on a planetary scale. The balance of power is shifting rapidly between East and West, North and South, while the whole planet is becoming defined increasingly by interconnectedness and interdependency, and our capacity to meet the new challenges is greater than ever.

At the same time we are losing sight of or even faith in our traditional reference points and guiding posts. New challenges, new threats and new opportunities await us behind every corner. Opportunities have never been greater and more widespread. But our world is also filled with the sense of crisis of all kinds, from financial to moral, from global to personal. What kind of world are we heading towards? Are we on the brink of a new phase of our evolution? How do we find our own way in this new world? How do we make wise choices in a new and uncharted territory when so much is at stake? How do we find meaning and purpose to our lives? What does progress mean? How do we turn the new and threatening challenges into opportunities?

Among the speakers and performers: Taghi Amirani, Orsolya Nemes, Anna Baróthy, Boggie, Pál Honti, Scott Summit, Gábor Forgács, József Baranyi, Miklós Antal, György Nógrádi, Bobby Sager, Márk Süveg Saiid, Krisztián Nyáry, Marge, Laurie Garrett, Annamária Kádár, Nikhil Goyal, Péter Pozsár, István Kenyeres, Freelusion, Andrew Hessel, Emily Levine, Sena Dagadu.

Micro Histories of cities and Ubiquitous Commons, at #visualize in Lecce

Join us for #visualize, more than one week of data, in Lecce (Italy) from May 8th to June 18th 2014, in the Palazzo Turrisi-Palumbo (via Marco Basseo 1), for an incredible series of workshops and lectures about visual journalism and data, in which we will create one full project of our own.

Here is the program for #visualize: http://www.gliadditivi.org/visualize/program.php

Visualize, more than a week on data

Visualize, more than a week on data

Speakers include John Grimwade, Leonardo RomeiMartin Foessleitner, Fabio Franchino.

Our talk will be on the 16th of June 2014, and it will be mostly based on the Human Ecosystems project, and on the idea of using the real-time, human-generated infoscape of the city to create a novel form of Public Space, which we call Ubiquitous Commons.

In the workshop, running from  June 16th to June 18th, we will use the Human Ecosystems to build an actual project.

You can use this link to subscribe to the workshop: http://www.gliadditivi.org/visualize/iscriviti.php.

Here below is some info about our intervention at #visualize:

Micro-histories of cities e Ubiquitous Commons

Ubiquitous emergent narratives in cities as novel public spaces.

Introduction

Each day, we generate thousands of information elements through electronic transactions, interactions with digital systems and social networks. Often we don’t realize it.

This mass of information constitutes the millions of micro-histories of our cities, in real-time, manifesting themselves during our everyday lives, while we shop or communicate using social networks.

Micro-histories unite to form macro-histories, the story of the city in which multitudes of people take part to an enormous data-symphony from which citizens’ changes, desires, emotions, vision and expectancies emerge, as well as the ones of organizations and administrations.

Through the Human Ecosystems project we observe in real-time citizens’ public expressions on social networks to describe the relational ecosystem of cities: the emergence of communities, of the themes which they discuss, and of their emotional expressions. This information can be interweaved with other sources of Open and Big Data, and with the flows of news and information, to enact a system in which cities – and their citizens – express themselves, and, most important of all, which can be used as a tool for participation, organization and planning, by everyone. A new common: the Digital Public Space of the city.

Talk:

The millions of micro-histories of cities: Human Ecosystems e Ubiquitous Commons.

During the talk we will introduce the Human Ecosystems project, and the concept of Ubiquitous Commons. We will show how to harvest public information from social networks to describe cities’ relational ecosystem: the emergence of communities, the issues which they discuss and their emotional expressions.

We will confront with the legal, political, conceptual, theoretical, technical and technological scenarios according highlighting the opportunities raised by enacting processes of this kind.

We will introduce the current operative scenarios of the Human Ecosystems, and the ways in which we are using them in the cities of Rome, S. Paulo, Malmö, Montreal, Toronto.

We will show how this information can be published as a form of real-time Open Data, and how it can be used in conjunction with other sources of Open and Big Data to obtain results which are relevant for citizens, administrations, enterprises, artists and designers.

Workshop:

Strategic and narrative usage scenarios for the Relational Ecosystems of cities.

We will start from a practical issue (public transport, pollution, the job market…) to setup a working scenario for the Human Ecosystems, from the point of view of one of the possible subjects involved (citizens, enterprises, administrations…).

We will show how to interweave the data from the relational ecosystem of the city with other data sources to obtain peculiar and relevant information.

For simplicity, we will use the data that has been harvested in a specific city across a 6 month period, without getting into the implementation details needed to create a system for real-time observation and for natural language analysis. Nevertheless, these techniques will be explained and proper references will be given, together with the possibility to use the Human Ecosystems.

The harvested information will be used to obtain the two outcomes of the workshop: an info-aesthetic, complexity-oriented, visualization, and the description of a possible strategy for intervention onto the selected issue, using the Urban Acupuncture technique.

Desired skills for the workshop:

  • basic knowledge of HTML, CSS and JavaScript (we will work in groups, so at least one member of each group should possess these skills )

During the workshop we will use:

Visualize, brand

Visualize, brand

Visualize partners

Visualize partners

One Million Dreams

Dreaming on social networks.

One Million Dreams is a generative video that lasts around 200 hours which shows, instant by instant, a whole year of dreams captured from social networks.

This is a short preview.

You had a dream last night, and you published something about it on major social networks? A software captured it and put it on a database.

In the video, dreams are captured and processed using natural language analysis to understand people’s emotions regarding the various dreams, and the topic it deals with.

For the time being, we have isolated a limited number of topics: “job”, “love”, “school”, “money”, “environment”, “relations”, “family”, “memories” and “future”.

The video will be soon implemented as an exhibit, in which dreams will be captured and visualized in real-time.

One Million Dreams Exhibit

One Million Dreams Exhibit

Then they will be archived, to obtain the largest dream archive of the planet: a global library of the dreams of all humanity in which it will be possible to contribute, search for dreams and extract them (the archive of real-time dreams will form a source of real-time Open Data) and research, play, make apps with them.

One Million Dreams has been produced through the Human Ecosystems project.