digital culture / people / texts
Tags: angel_F, article, artificial, avatar, body, cyborg, digital, ecosystem, emotion, identity, life, perception
May 2, 2008
2 part article on DigiCult Magazine, written together with my beloved mademoiselle
penelope.di.pixel
We speak about identity, body, artificial intelligence, avatars, cyborgs, and digital ecosystems.
It’s the first article in which we spoke about NeoRealismo Virtuale [NeRVi]
feel a bit less alone by reading our article at DigiCult magazine:
> Part 1
> Part 2
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digital culture / people / performance / texts / virtual worlds
Tags: artificial, automas, autonomous, avatar, digital, emotion, identity, intelligence, interactions, language, life, relational, social
January 15, 2008
Famous people come back to life in the Online Virtual World of Second life, in the form of autonomous avatars conducted by artificial intelligence.
A research on identity and on how people relate in the virtual environments that we find online and offline.
Karl Marx, Coco Chanel and Franz Kafka come back to life as autonomous avatars [...]
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digital culture / events / people / performance / virtual worlds
Tags: angel_F, artificial, autonomy, body, digital, identity, intelligence, language, life, performance, rights
December 10, 2007
In 2007 the Biodoll had a child with Derrick de Kerckhove.
The kid was born as a cute Artificial Intelligence feeding on web content.
Born as a virus in its mother’s website, digesting the interface as if it was a placenta, it evolved into an intelligent spyware, following people around the web, to find interesting content [...]
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digital culture / events / performance
Tags: artificial, body, collaborative, control, dance, design, devices, fetish, generative, intelligence, interaction, interface, language, new media, performance, physical, sensors, synthesis, technology, user
December 21, 2006
A latex cyborg suit is created to connect a dancer’s body to the interaction of the live and internet audience.
All of the dancer’s senses are replaced by user-generated ones, and all of the sensations and movement of her body are used as sound and video feedback to the live environment and to the web interfaces.
A [...]
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Talker is a linguistic artificial intelligence. Two processes animate it.
One, automatic, harvests each day some content from random webites.
The other one uses the texts provided by web users, who can upload it through the interface.
All the collected text is used to synthesize the linguistic mind of the Talker. Through sequences, relations, similarities, language is turned [...]
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