The Mirror and The Source @ Penny W. Stamps Speaker Series


AOS in Detroit

AOS in Detroit

AOS will be in Ann Arbor (Detroit) on October 17, 2013, for the Penny W. Stamps Speaker Series at the Michigan Theater with “The Mirror and the Source“, a talk/performance exploring the transformation of human beings, and the new rituals, emotions, new intimacies and public spaces of our augmented lives in the digital era.

“The Mirror and the Source” will be an exploration of contemporary life with Art is Open Source, an international network of artists, researchers, technologists, architects, designers and activists interweaving disciplines and practices to understand the current mutation of human societies through the wide availability and accessibility of ubiquitous technologies.

A visual, sonic journey through the new rituals and emergent ways in which we have radically changed the ways in which we work, relate, consume, feel emotions, have sex and entertain ourselves.

The first Open Source Cure for Cancer, the real-time digital life of cities, the story of a baby artificial intelligence called Angel_F going to the United Nations to defend its digital rights, a very dangerous videogame, human tamagotchis and a fictional company using a very naughty business model will be among the many performances, artworks and researches which we will encounter along the journey.

Come and meet us here:

Art is Open Source and the Penny W. Stamps Speaker Series
“The Mirror and the Source”
Thursday October 17th 2013
at 5:10pm at the historic Michigan Theater
603 E. Liberty Street in downtown Ann Arbor,
(free of charge and open to the public)

more info:

Art, Future and Technologies at Provocazioni Festival, Acrobax

provocazioni festival

provocazioni festival

Saturday Sept. 28th we will be at Provocazioni Festival, at Acrobax (via della Vasca Navale 6, Rome, Italy) to talk about Art, the Future and the role of Technologies in the transformation of our societies.

Here is the Facebook Event for the Provocazioni Festival, where you can join in.

We will be there right after the morning event in which we will present the Cultural Ecosystem of the City of Rome, together with the City Administration.

Together with us will be:

Carlo Infante: Professor, Journalist and Performing Media expert

Pietro Montani: Professor in Aesthetics at the “La Sapienza” University of Rome

Dario Cecchi: Researcher in Aesthetics at the “La Sapienza” University of Rome

Maia Borelli: Researcher in Performative Arts  at the “La Sapienza” University of Rome

The Pilss_youtubers e videomakers.

Incautious Porn: a voyage into privacy

Incautious Porn

Incautious Porn

We searched for Porn.
We found you.

We captured more than 100,000 public comments on porn and sexually oriented websites in which users left their mobile phone number to male/female/transgender performers, where everyone could see it, and we turned them into a series of paintings which you can purchase.”

Incautious Porn

We access social networking websites every day.

We think they’re free, but what we really are doing is accessing services which we pay by granting access to our personal data to companies, organizations, institutions, aggregators, marketing firms etcetera.

And there’s more.

While we navigate these websites we tend to radically transform our perception of what is public and what is private.

We often engage messaging, chats, comments and content production without realizing that we’re saying and posting things in public, where anyone can see them, and use them.

Incautious Porn is about this.

It is about the transformation of the ways in which we perceive private and public spaces.

It is about being sold hundreds of times each day: our data, information, emotions, relations.

How is it done?

We harvested the content found on hundreds of thousands of porn or sexually oriented websites using freely accessible tools such as Google, various Web Scraping APIs, and the APIs which are made accessible by popular social networks service operators (such as Facebook and Twitter), to get as many naughty comments coming from all you boys and girls.

We searched among the comments to find the ones in which users left clear indication of their phone/mobile number to the sensual performer, and we put them in a database, along with a screensot of the page, its link and the date/time in which it was recorded.

incautious porn how-to

incautious porn how-to

We developed a little software which takes one random comment/link out of the database and uses it to create a beautiful generative painting and originality certificate.

We set up this website to put the paintings on sale.

Note: all the content used in the process is freely available online, in public forums/blogs/webcam-shows/social networks/etc.

More info coming soon

VivaCosenza: how to transform a city event into a real-time participatory performance

Realtime VivaCosenza

Realtime VivaCosenza

VivaCosenza Performance Lab is an international event about art and performance that will be held on December 8th and 9th, 2012 in the city of Cosenza, an ancient and beautiful site of the south of Italy.

The event will feature multiple international artists, a city-wide forum engaging the whole population in cultural design and activities dedicated to the creation of public strategies and policies, as well as a series of innovative scenarios dedicated to education, for high school and university students.

At AOS we have been invited to design the digital life of the festival. A first, early version of the website which will host all this part of the initiative can be seen here: 

We decided to create some tools which could be used by students and citizens to enact the real-time, participatory narratives of the event, as fundamental part of all of the education, communication and cultural formats which have been designed for the festival.

Using a series of open technologies which we had developed for the ConnectiCity and VersuS projects, we have setup a system which is able to capture in real-time all of the social network activity of citizens, students, visitors, organizations and institutions of the city of Cosenza and also of the people who will use social networks to communicate about the festival and the city from other locations.

A set of language-based technologies will then be used to classify all this information, in real time, being able to understand the themes, issues and subjects which all this information is talking about.

Special focus will be given to the projects created by high-school and university students, who have been asked to create communication formats for the festival, dealing with arts, food culture and new forms of journalism and storytelling. The contents created in these formats will be given special highlight and the best ones will be awarded a prize and be taken into consideration for further development for next year’s edition.

Even more, all of the emergent communication which will be generated in real-time during the festival will be captured from social networks, and visualized both online, on smartphone/tablet applications as well as using a projection mapping in a public space in the city, so that all citizens will be able to experience the digital life of the city directly from public space.

The objective of the platform is to understand the ways in which these kinds of technologies can be used to transform the life of the citizens of the city, to imagine, design and enact novel participatory approaches.

In this, we suggest a new role for institutions, who become promoters and maintainers of new forms of expression which are available and accessible to everyone.

Justas we used technology to create an infrastructure for expression to be used by students to create their own formats, we imagine a “city as a platform” (for example as we suggested in Trieste a few weeks ago), where ubiquitous infrastructure (both cultural and technological) is made accessible and usable through public policies, enabling citizens and city dwellers to basically have the tools to design and build their own digital, cultural, business, communication, storytelling, envisioning ecosystem.

We will start from scratch with the students and, thus, we have setup a basic set of technologies, for them to be used as building blocks for their communication and storytelling formats.

For example, we have setup a platform which will capture all city relevant public content generated on social networks (relevant either because it was generated in the city, or because it discusses on city-relevant issues).

Here below you can see a visualization of the data in the system being captured in realtime:

Data being captured and visualized in Cosenza in realtime

Data being captured and visualized in Cosenza in realtime

The green dots show topic clusters (larger means “more important”), while red dots show user clusters, being connected to the topics they are discussing.

Data can be analyzed according to time, using timelines such as the one below:

the Digital Days of the city of Cosenza

the Digital Days of the city of Cosenza

And users can be analyzed for their activity (how many contents they produce on social networks) and according to the topics they discuss, as seen in the two images below

Digital Citizens in Cosenza

Digital Citizens in Cosenza


What digital citizens discuss in Cosenza

What digital citizens discuss in Cosenza

For example, topic clusters can be organized into easy to access groups, thus establishing multiple possible participatory communication formats.

Here, for example, we have assembled some for the beginning of the festival (bars are almost empty for now, as the festival has not begun yet), and by simply clicking them people will access what students and city dwellers have produced, shared and communicated in the specific format, across social networks and sites.

some formats, dedicated to the festival

some formats, dedicated to the festival

It must be highlighted how these technologies allow capturing in real-time the public communications which citizens publish on social networks (for VivaCosenza we will be using Facebook, Twitter, Instagram and Youtube). So we will capture all (and only) those messages which are intended as being public by their publishers (users/citizens).

Yet this is a delicate issue, as the definitions of privacy, public/private spaces are rapidly changing, and many times people have a hard time in understanding the reach and scope of visibility which the messages they post online have.

We will use this occasion to also explore these important issues: we do not wish to promote a novel form of Panopticon, but a cultural approach according to which individuals and groups can freely decide what and how to communicate, to whom it should be visible and accessible, and to use this information to create opportunities for collaboration, sustainable business, social innovation and art.

So heads up and come at VivaCosenza Performance Lab!

Updates on Enlarge Your Consciousness In 4 Days 4 Free

Enlarge Your Consciousness in 4 Days 4 Free

Enlarge Your Consciousness in 4 Days 4 Free

Here are some updates to the project Enlarge Your Consciousness in 4 Days 4 Free

Here is the event on the website of BTF Gallery

Here on Artribune

Here is the official announcement on ArteFiera OFF

Here is a wonderful article on D’Ars Magazine

And on this issue of Espoarte you can find an article about the project


Here is a slideshow of the backstage, preparing the exhibit:



and here’s a slideshow about the exhibit:




More information and materials about the work are coming up in the next few days.