Playing with Data: Ubiquitous Commons at King’s College in London

Come with us on June 3rd for a performative, full day workshop at King’s College in London in which we will experiment just how much data we generate as human beings, citizens and members of communities.

Register here!

Using the Human Ecosystems we will learn how to use this data in useful, positive and ethical ways, and how to regain control in deciding how this data should be used, through the Ubiquitous Commons.

These are the details for the workshop:

Workshop title: “Playing with Data in the Ubiquitous Commons”

Held by: Salvatore Iaconesi  and Oriana Persico

When: 3 June 2015 – 10:00-18:00

Where: King’s College London (Strand)

Playing with Data in the Ubiquitous Commons is a  day-long performative workshop using Human Ecosystems–a series of technologies are combined to harvest and analyse public data. We will explore our collective data to gain insight on the flows of communication, information, knowledge exchange, and of the patterns for emotional contagion. Together participants will use techniques such as Natural Language Analysis, Geo-referencing, Machine Learning, Network Analysis, and various Computational Sociology techniques to gather information about the communities in the city, including the places, locations, times, topics, emotions, opinions which they express, and the social architectures which they describe. Outputs will range from a series of research insights; interactive visualizations or installations; game concepts to be enacted with different communities; models for community engagement, and their testing through playful modalities; the description and enactment of meaningful urban rituals which promote public, inclusive collaboration and participation to city life under one or more issues.

The workshop is an interdisciplinary, critical and playful approach to our material assemblages as data-subjects; that is, our ubiquitous data and information generation, which express relations, emotions, locations, opinions, behaviours and the potential inferences therein. Participants will collectively explore the data and present insights. People of all levels of technological expertise are warmly welcome.

Salvatore Iaconesi is an interaction designer, robotics engineer, artist, hacker. TED Fellow 2012, Eisenhower Fellow since 2013 and Yale World Fellow 2014.

Oriana Persico holds a degree in Communication Sciences, is an expert in participatory policies and digital inclusion. She is an artist and writer and she currently teach Digital Design at ISIA Design Florence.

Register here!

Ubiquitous Infoscapes at UNIDEE

Last days to join in for Ubiquitous Infoscape, our immersive workshop at UNIDEE, from  May 4th to May 8th 2015, at Città dell’Arte, in Biella, Italy.

During the workshop we will confront with the Ubiquitous Infoscape, the immersive and pervasive information landscape in which we have learned, as human beings, to use and interact with, in every manifestation of our daily lives.

You can register HERE, using this link.

Here is the abstract of the workshop:

Data and information are everywhere.

 

In our times, we constantly and ubiquitously generate data and information. The masses of data and information generated by others (people, objects, organizations and algorithms) radically transform our daily lives, the ways in which we work, relate to each other, express emotions, experience places and spaces, consume, do things together.

 

Seamlessly augmented with information, the physical landscape becomes infoscape (a landscape of information).

 

The module Ubiquitous Infoscapes combines experiential, theoretical, practice and performance based phases, each continuously flowing into the other.

 

The experiential sessions, aimed at expanding knowledge and imaginaries, will develop around case studies to unveil the many facets of the Ubiquitous Infoscape, how it radically transforms both our lives and our perception of the world, affecting public, private and intimate spaces, our rights, and our approach to knowledge-sharing, learning, expression and communication. Examples will be drawn from a wide spectrum of international practitioners, including artists, designers, hackers, architects and researchers, with a more in-depth focus on AOS and Human Ecosystems.

 

The theoretical sessions aim at broadening the understanding of the subject through discussing those issues (social, political, aesthetic, psychological, cognitive, anthropological) highlighted within the experiential sessions. We will explore the production of a number of theoreticians, researchers, writers and other influential figures, trying to discern the narrative(s) of the mutation of human beings in the age of ubiquitous information.

 

The practice and performance sessions aim at constructing a small – yet meaningful – artistic and creative production inspired by those instances discussed within the previous phases and highlighting one or more elements of the human mutation brought by the continuous emergence of Ubiquitous Infoscapes. In this phase we will create, and express ourselves, through texts, images, software, installation, movement, gestures and curious rituals.

 

Previous technical knowledge is not required. The artists will provide extensive support (even for writing small pieces of software) across all activities, ensuring active participation of all throughout all sessions. At the end of each day, an “ubiquitous ritual” will allow all participants to express themselves in meaningful ways.

These, below is the schedule for the activities of the workshop:

May 4th

 

  • morning
    • Guided tour to Cittadellarte, including the Pistoletto, Arte Povera collections and temporary exhibitions (curated by Luca Furlan)
    • Group presentations
    • Methodologies and technical set-up
  • afternoon
    • The artists present themselves and their philosophy
    • Experience Session I (examples and interactive experiences, discussion)
    • Ubiquitous Ritual I

May 5th

  • morning
    • Experience Session II (examples and interactive experiences, discussion)
    • Theoretical Session I (short readings, screenings and discussing theoretical approaches)
  • afternoon
    • Theoretical Session II (short readings, screenings and discussing theoretical approaches)
    • Practice & Performance Phase I (brainstorming to define the concept of the production, and its iterative redefinition)
    • Ubiquitous Ritual II

May 6th

  • morning
    • Theoretical Session III (short readings, screenings and discussing theoretical approaches)
    • Practice & Performance Session II (introduction to the tools we will use for the creation of the artistic production, and set-up of the projects)
  • afternoon
    • Practice & Performance Session III (project development and collaboration)
    • Ubiquitous Ritual III

May 7th

  • morning
    • Documentation (all participants work on assembling the documentation so far)
    • Practice & Performance Session IV (project development and collaboration)
  • afternoon
    • Practice & Performance Session V (project development and collaboration)
    • Ubiquitous Ritual IV

May 8th

  • morning
    • Documentation (gathering of all the materials generated in the last P&P sessions for
    • inclusion in the documentation, including video, software, images, concepts etc.)
    • Presentation
  • afternoon
    • Performance Ubiquitous Ritual with all the guests coming to the presentation

 

Here are some readings which may be helpful:

The Third Infoscape:

http://www.artisopensource.net/network/artisopensource/2013/11/20/third-infoscape-de-certeau-clement-casagrande-smart-cities/

P2P Ethnography:

http://www.artisopensource.net/network/artisopensource/2014/07/30/communication-knowledge-and-information-in-the-human-ecosystem-p2p-ethnography/

Cultures, communities, roles and emergence:

http://human-ecosystems.com/home/relations-in-the-human-ecosystems-cultures-communities-roles-and-emergence/

Transmedia Design:

http://www.artisopensource.net/network/artisopensource/2014/04/30/transmedia-design/

Anthropological Innovation: 

http://www.artisopensource.net/network/artisopensource/2013/07/28/anthropological-innovation-observing-and-understanding-the-mutation-of-human-life/

Ubiquitous Commons at Nexa Center for Internet & Society

Join us at Nexa Center for Internet & Society, on Wednesday April 8th 2015 from 6pm to 8pm, for an open discussion about and around the concept of the Ubiquitous Commons, the international research effort which is bringing about the development of a legal and technological toolkit through which people and organizations will be able to re-establish the power balance in deciding how their information is used.

The event will take place at Nexa, in Via Boggio 65/a, Turin (first floor).

There will be a live webcast of the event, HERE.

Learn more about the event HERE, by clicking on this link.

In occasion of the 74th Nexa Wednesday, a recurring event which each week brings together practitioners, theorists, researchers and academics to discuss important issues regarding technologies, society and the law, on April 8th, we will discuss the Ubiquitous Commons together with Salvatore Iaconesi, the research coordinator of the project, and Ugo Pagallo,  Professor at the University of Turin, Faculty Fellow at Nexa and who got interested in the project since its creation.

You can learn more about the Ubiquitous Commons HERE.

To keep up with the news about Ubiquitous Commons, follow this page: http://www.ubiquitouscommons.org/updates/

 

The Nexa Center for Internet & Society is born from the activities of an initially informal interdisciplinary group – with expertise in technology, law and economics – that grew up in Torino from 2003 and that has conceived, designed and implemented a number of initiatives: Creative Commons Italia (2003-present),CyberLaw Torino (2004), Harvard Internet Law Program Torino (2005), SeLiLi, free legal advice on open licenses for creators and programmers (2006-present), COMMUNIA, the European Commission-funded thematic network of 50 partners aimed at studying the digital public domain (2007-2011), Neubot, a software project on network neutrality (2008-present), and LAPSI, the European thematic network on legal aspects of public sector information funded by the European Commission (2010-2012).

Ubiquitous Commons at Cyber Resistance, in Milan

Time again for Cyber Resistance at Il Cantiere in Milan, in April 10-11 2015.

This year we will talk about the Ubquitous Commons: how to claim back your data from online services, and decide how it should be used.

The Ubiquitous Commons is an international research effort dedicated to understanding the transformation of data, information and knowledge in the age of ubiquitous technologies.

It is creating a legal and technological toolkit which will allow people to claim back the information which they constantly and ubiquitously generate during their daily lives through social networks, online services and network-connected devices, and to decide how this data should be used.

Visit the Ubiquitous Commons website to know more about the project.

During Cyber Resistance we will present a first concept prototype of the Ubiquitous Commons, under the form of a browser plugin which allows you to encrypt your data online, and to use the BlockChain to define licenses for it.

You can learn more about the plugin at the Ubiquitous Commons website.

At Cyber Resistance we will be together with: Obaz, Les Liens InvisiblesJasmina Tešanović and her Casa Jasmina as well as the Hacking War Songs performance, Bruce Sterling reading Antonio Caronia, Verde_Giac, Vecna, Riccardo Falcinelli and Benedetto Vecchi.

Ubiquitous Commons at NetFutures 2015

this news article appeared on the Ubiquitous Commons website.

A preview of the Ubiquitous Commons first prototype has been presented at the NetFutures 2015 event held in Brussels, during the CAPS concertation meeting, for the special topic regarding Distributed architectures for decentralised data management.

This, below, is the presentation used at the event:

During the event the first prototype implementation has been released for the Ubiquitous Commons first concept, featuring a browser plugin which allows data-subjects to apply their own licensing schemes to the content they produce online, and to create shared, collaborative dynamics around people’s data and information.

the Ubiquitous Commons reference diagram

the Ubiquitous Commons reference diagram

Ubiquitous Commons presented at NetFutures 2015

Ubiquitous Commons presented at NetFutures 2015