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http://www.islam-guide.com/

Islam Guide Title

A Brief Illustrated Guide To Understanding Islam Home

This Islamic guide is for non-Muslims who would like to understand Islam, Muslims (Moslems), and the Holy Quran (Koran).  It is rich in information, references, bibliography, and illustrations.  It has been reviewed and edited by many professors and well-educated people.  It is brief and simple to read, yet contains much scientific knowledge.  It contains the whole book, A Brief Illustrated Guide to Understanding Islam, and more.  The contents of this guide follow.

Contents

Preface

 

Chapter 1
Some Evidence for the Truth of Islam

(1) The Scientific Miracles in the Holy Quran

Cover of the book.  Click here to enlarge

Cover of the book A Brief Illustrated Guide to Understanding Islam.  Click on the image to enlarge.

A) The Quran on Human Embryonic Development

B) The Quran on Mountains

C) The Quran on the Origin of the Universe

D) The Quran on the Cerebrum

E) The Quran on Seas and Rivers

F) The Quran on Deeps Seas and Internal Waves

G) The Quran on Clouds

H) Scientists Comments on the Scientific Miracles in the Holy Quran (with RealPlayer Video)

(2) The Great Challenge to Produce One Chapter Like the Chapters of the Holy Quran

(3) Biblical Prophecies on the Advent of Muhammad , the Prophet of Islam

(4) The Verses in the Quran That Mention Future Events Which Later Came to Pass

(5) Miracles Performed by the Prophet Muhammad 

(6) The Simple Life of Muhammad 

(7) The Phenomenal Growth of Islam

 

Chapter 2
Some Benefits of Islam

(1) The Door to Eternal Paradise

(2) Salvation from Hellfire

(3) Real Happiness and Inner Peace

(4) Forgiveness for All Previous Sins

 

Chapter 3
General Information on Islam

What Is Islam?

Some Basic Islamic Beliefs

1) Belief in God

2) Belief in the Angels

3) Belief in Gods Revealed Books

4) Belief in the Prophets and Messengers of God

5) Belief in the Day of Judgment

6) Belief in Al-Qadar

Is There Any Sacred Source Other than the Quran?

Examples of the Prophet Muhammads  Sayings

What Does Islam Say about the Day of Judgment?

How Does Someone Become a Muslim?

What Is the Quran About?

Who Is the Prophet Muhammad ?

How Did the Spread of Islam Affect the Development of Science?

What Do Muslims Believe about Jesus?

What Does Islam Say about Terrorism?

Human Rights and Justice in Islam

What Is the Status of Women in Islam?

The Family in Islam

How Do Muslims Treat the Elderly?

What Are the Five Pillars of Islam?

1) The Testimony of Faith

2) Prayer

3) Giving Zakat (Support of the Needy)

4) Fasting the Month of Ramadan

5) The Pilgrimage to Makkah

Islam in the United States
 

For More Information on Islam (not included in the book)

For Suggestions and Comments

For Further Reading on Islam

References

About the Editors

Copyright

Note: It is more beneficial to go through this web site in the order presented by clicking on the Next link at the bottom of each page.


An important note to our old visitors:

If you have finished reading the articles in this web site, then it is highly recommended that you visit our partner web site for more information on Islam:

www.IslamReligion.com

It is a web site for people of various faiths who seek to understand Islam and Muslims.  It contains a lot of brief, yet informative articles about different aspects of Islam.  New articles are added every week.  It also features Live Help by chat.

Home Page: www.islam-guide.com
 

http://www.wilsonminer.com/

Posts

20 October 2008

Relative readability

Why go so big on type? There’s a short answer and a long answer.

15 October 2008

Excuses, excuses

Some people might suggest it’s not worth redesigning a site I only post to twice a year. They’re missing the point.

12 April 2008

The Optimizer

Every designer is wired differently. Some people are idea people, some people are artists. I’m an optimizer.

5 October 2007

Indistinguishable from magic

I love video games. I’m terrible at most of them. But I’m a sucker for a game with a good story.

Photos

Ephemera

  • Watch Reprise

    I had to be drug to see this movie. It’s Norwegian, postmodern, and mostly about writers and depression. But it’s also a really fun coming of age movie and a warm love story. And now I‘m trying to convince everybody else to see it.

  • Listen Volume One

    As if Zooey Deschanel could get any more charming, she also happens to sing like a particular brand of female vocalists that nobody pays to record anymore — sort of Carole King by way of Julie London. Add M. Ward and a couple of vintage romantic covers and this is an album I like more every time I put it on.

  • Read Seeing is Forgetting the Name of the Thing One Sees

    I know what it looks like. It looks like an arty art book about an artist. And it is. But there's more clarity and wisdom in here — about what it means to do meaningful work, no matter what you do — than just about any book I've read on any subject.

“We don’t make movies to make money, we make money to make more movies.”

Walt Disney, via John Gruber

http://www.makeuseof.com/tag/15-cool-tools-for-easy-expense-tracking-and-budgeting/
http://refinerycms.com/
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Manage Your Site. Easily.

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  • Modular and extendable
  • Easily change the design


Try The Demo See How Easy Content Management Can Be

Refinery-screenshot
Refinery Hosted

Key Features

Super Simple End User Interface
Super simple end-user interface
Created by a design firm, Refinery meets the needs of non-technical end-users.

Design Freedom
Design freedom
Powerful and flexible themes to allow you to design exactly the site you want.

Ruby On Rails
Ruby on Rails
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Got a great design, but don’t know Ruby on Rails? Get in touch and we’ll give you an estimate for building your Refinery site!


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Not a Technical Person? Meet RefineryHQ.com

RefineryHQ.com is the hosted, DIY version of Refinery. Anyone can use it, absolutely no technical expertise required.

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http://vetusware.com/




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本日訪客數:98人次.从03/13/2010开始,访问总数为: 106201  当前有5人次正和您一起访问本博.谢谢您的光临.
http://www.kaushik.net/avinash/2010/08/qualitative-web-analytics-expert-heuristic-evaluations.html
http://www.stephenjonesmillinery.com/
To view the slideshow you must have the latest Flash plug-in. Get it here for free.

HATS:

ABC Spring/Summer 2010.

A fresh approach for Spring/Summer 2010.

A is for Art, the art of Japan.
B is for Beauty, the beauty of France.
C is for Commerce, the commerce of America.

Model Millinery, Miss Jones & JonesBoy collections.

Find out about our unique Bridal Service.

View examples of Stephen's recent collaborations with international fashion designers.

LOOKBOOK: Press & Buyers only.

STOCKISTS: Stephen Jones stockists worldwide.

BIOGRAPHY: Biography, articles, bibliography and illustrated CV.

CONTACT: Who and where.

NEWS! Hats, an Anthology by Stephen Jones

In March 2010, 'Hats, an Anthology by Stephen Jones' will start touring the world for the next six years. Its first port of call will be The Queensland Art Gallery, Brisbane, Australia, opening on Saturday 27th of March and closing 27th of June 2010.

We are excited to announce that a solo exhibition of Stephen Jones' career will be staged in Belgium in the Autumn of 2010. Please check back here in March for more details.

On 25th February 2009, Stephen staged a major exhibition at the V&A, London attracting 100,000 visitors, introducing both fashionistas and novices to the wonderful world of millinery. Working with radical hat designer, Stephen Jones, the V&A presented an 'Anthology of Hats'. Drawn from V&A and international collections and ranging in style and period from a 17th-century Puritan's hat to a 1950s Balenciaga couture piece to hats by Jones and his contemporaries including to the latest creations by young milliners such as Noel Stewart, the exhibition investigated the cultural and historic importance of millinery. The exhibition is arranged in four main themes - Inspiration looks at the myriad of sources including historicism, exoticism and the natural world; Creation explores the techniques, materials and processes; The Salon focuses on the buying and selling of hats and the millinery shop; and The Clients which examines the wearing and etiquette of hats and features headgear worn by well known clients of some of the world's top milliners including Gala Dali, Isabella Blow, Anna Piaggi, Dita von Teese.

V&A exhibition
V&A publication
V&A Hats microsite

Two films were specially commissioned by the V&A to coincide with the exhibition:

On Location: An interview with Stephen Jones.

Millinery in action: making a hat in the Stephen Jones workroom.

FEATURES: In 2009 Stephen celebrated 15 wild years creating hats for designer John Galliano - view Stephen's most fantastical creations in La Galera de Galliano.

Stephen Jones has launched his first fragrance created in collaboration with Comme des Garcons. The perfumed gallery. Please call +44 (0)20 7242 0770 for a client list.

Diorama;
In Autumn 1996 Stephen Jones was invited by John Galliano to be the milliner at Christian Dior. Discover the story of ten years of fabulous Parisian hats.

In Nov 2006 Dorchester Hotels commissioned Stephen Jones and London designers Basso & Brooke to create outfits to represent their properties worldwide; 'The Dorchester Collection'.

In 2005 on the 13th of July Stephen Jones celebrated 25 years of Summer Hats with an extravagant and fabulous party at Debenham House London sponsored by Disaronno & Sia. Read all about what, where, when and how in Sarah Mower's article on Style.com

To Celebrate 25 years of Stephen Jones Millinery, Rei Kawakubo invited Stephen to exhibit '' in her London home, Dover Street Market. More info & catalogue...

Anglomania!Stephen Jones welcomed the opportunity to showcase numerous mohicans and fabulous hats at the Metropolitan Museum in New York City in an exhibition outlining the progression of Brit Fashion fromthe past thirty years.

Read the fascinating account of Stephen Jones meeting the iconic Roman couturiere, Simonetta, and browse the elegant 'La Dolce Vita' collection for A/W 2004 that she inspired.

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http://www.youtube.com/watch?v=Elo7WeIydh8&annotation_id=annotation_800806&feature=iv
http://www.vladstudio.com/it/home/
Magic Baby Gifts

Ultimi sfondi

Clicca per ingrandire: String Musical Instruments
String Musical Instruments
This is probably more suitable for a poster design than a wallpaper. Anyway, I hope you will like it! (And of course, posters are available!)

Visto: 5248 volte
Categoria: Illustrations



Serie: Christmas | Alice in Wonderland |  The Two | France | Space | Abstract
Le mie selezioni: World Map - Upside Down | Google Data Center | Happy Valentine's Day: A Girl In Love | All Picks

Nuovi Wallpaper Clocks:


Le ultime cartoline virtuali animate:

Gli sfondi più famosi:

Ultimi Tutorial per Photoshop:

Spotted Eagle Ray - making of
Visto: 30024 volte
Tips about how I made the Spotted Eagle Ray wallpaper ( see wallpaper )

Le ultime dal Blog:

Introducing Vladstudio Mobile site

promo1 promo2 promo3

Vladstudio now has special mobile site, optimized for mobile devices. To visit it, simply open vladstudio.com on your device, or click Vladstudio Mobile on top of every page. Enjoy! Feedback is welcome and appreciated.



Rock stars - now as wood carvings!

Raul de Soroa from Brazil was inspired by my wallpaper Rock Stars and created these figures (hand-cut using a scroll saw) from brazilian hardwood called Massaranduba. Just take a look at these photos! They are so incredibly cool.

rsoroa-1

rsoroa-2

rsoroa-3

rsoroa-4

Thanks Raul!

If you want to buy these (or enquire for other custom) wood carvings, feel free to contact him at rsoroa@gmail.com



My little Alice!

I am a father! On July 3, our first baby, Alice, was born. Welcome to the wonderful world, my little Alice!

I created a simple wallpaper about her: vladstudio.com/wallpaper/?newborn



New wallpaper sizes: 640x960, 960x640 (for iPhone 4), 800x960, 960x800 (for Android)
The title says it all :-) Most of my wallpapers are now available in these new sizes, targeted to new iPhone 4, and various Android devices with 480x800 screens. Check out the new sizes on every wallpaper page. Thanks!

Ultimi commenti dei lettori

1 ora fa crazy_99, relativo a :
bello!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
1 ora fa PHIL SANDS, relativo a Flock:
ITS SHIT
2 ore fa Tade Sargsian, relativo a String Musical Instruments:
влад, а можно такой же, только с надписями на русском? пожалустя, пожалустя, пожалустя smile
10 ore fa [Anonymous], relativo a String Musical Instruments:
Very cool. Hammered dulcimer? Sort of stringy.
18 ore fa Suzana, relativo a String Musical Instruments:
Another awesome wallpaper!!! Yes, it would make a great poster too!!! smile)
18 ore fa Mike Cook, relativo a String Musical Instruments:
No mandolin smile But excellent nonetheless!
18 ore fa lauramich, relativo a When the Day Comes:
Thank you for this image. I first saw in on Smashing Magazine as a July 2009 calendar. This was right after my mother died, and this image gave me hope. I am so glad to have a version without the calendar that I can look at always.
http://practicasdigitales.unia.es/mediateca/
 
Inicio
Mediateca
Filtro     Orden     Mostrando  
Fecha Ttulo
Friday, 19 de June de 2009 El simposio Educacin Expandida (ZEMOS98) en Balzac.tv
Tuesday, 14 de April de 2009 La historia de Internet en 8 minutos
Monday, 06 de April de 2009 Cmo construir tu identidad digital
Monday, 30 de March de 2009 Nuevas herramientas, nuevas formas de aprender. Oscar Martnez en el Simposio Educacin Expandida
Monday, 30 de March de 2009 Casi Tengo 18. AMAST en el Seminario Educacin Expandida
Monday, 30 de March de 2009 Educacin transversal a travs del arte contemporneo. Clara Boj en el Seminario Educacin Expandida
Monday, 30 de March de 2009 Futuros retos para la educacin. Ronaldo Lemos en el Seminario Educacin Expandida
Saturday, 28 de March de 2009 Open-roulotte. La Fundici en el Simposio Educacin Expandida
Friday, 27 de March de 2009 MEDIALAB-PRADO: INTERACTIVOS? y Ciencia de garage en el Seminario Educacin Expandida
Friday, 27 de March de 2009 Wikis en la Educacin formal superior. David Gmez en el Simposio Educacin Expandida
Thursday, 26 de March de 2009 El teatro del oprimido y la educacin expandida. Julin Boal en el Simposio Educacin Expandida
Thursday, 26 de March de 2009 Juegos y Videojuegos Crticos. Gonzalo Frasca en el Simposio Educacin Expandida
Thursday, 26 de March de 2009 Conferencia de Brian Lamb en el Simposio Educacin Expandida
Sunday, 22 de March de 2009 We TV
Friday, 13 de March de 2009 Especial sobre Internet en el Canal 24 horas TVE
Monday, 23 de February de 2009 Software libre
Monday, 23 de February de 2009 New Media Literacies
Monday, 23 de February de 2009 Aplicaciones educativas de la llamada Web 2.0 o Web Social
Monday, 23 de February de 2009 The Machine is Us/ing Us
Saturday, 14 de February de 2009 Pisani en Balzac.tv
Thursday, 22 de January de 2009 Networked student
Thursday, 08 de January de 2009 Recomendacin mltiple de vdeos
Thursday, 08 de January de 2009 Publicacin de fotos online
Thursday, 08 de January de 2009 Google Docs
Thursday, 08 de January de 2009 Social bookmarking
Thursday, 08 de January de 2009 Redes Sociales
Thursday, 08 de January de 2009 Wikis
Thursday, 08 de January de 2009 Blogs
Thursday, 08 de January de 2009 Twitter
Thursday, 08 de January de 2009 Podcasts
Thursday, 08 de January de 2009 Social media
Thursday, 08 de January de 2009 Estrategias de bsqueda en Internet
Monday, 29 de December de 2008 Video recomendado: Google Maps (Part I of "The Googling")
Thursday, 18 de December de 2008 Creative Commons
Sunday, 23 de November de 2008 Hackmeeting08 en TESIS
Monday, 10 de November de 2008 RSS in plain English (pero con subttulos)
Tuesday, 28 de October de 2008 A vision of students today
 
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http://www.uclic.ucl.ac.uk/

UCL Interaction Centre

UCLIC is a leading UK Centre of Excellence in Human-Computer Interaction, working collaboratively with industry and the research community and drawing on the best scientific traditions in Computer Science and the Human Sciences. UCLIC is the only UK HCI Centre with formal interdisciplinary support. More information about UCLIC can be found in our 2010 Newsletter.

Gamelan Playtime Credit Card UCLIC Students Keypad

Current Opportunities

News

  • Chris Janssen has just been awarded for the best student paper at the 10th International Conference on Cognitive Modeling (ICCM). This is the premier conference for research on computational models and computation-based theories of human behaviour, and takes place in Philadelphia between August 5-8, 2010. Well done Chris!

  • Congratulations to Andrea Kleinsmith, who has recently been awarded her PhD!

  • Two papers from UCLIC feature in the top ten cited articles from the Human-Computer Interaction journal (2007-2009), and can be downloaded free from the Taylor & Francis site. These articles describe Strategies for Guiding Interactive Search: An Empirical Investigation into the Consequences of Label Relevance for Assessment and Selection by D. P. Brumby and A. Howes and Scoping Analytical Usability Evaluation Methods: A Case Study by A. E. Blandford, J. K. Hyde, T. R. G. Green and I. Connell.

  • Well done to Ashton King, a former MSc student, who was recently awarded a London Entrepreneurs' Challenge 2010 Innovation Central Bursary from UCL Advances to set up Tigersense, a user experience agency.

  • We welcome Eddie Capstick who recently joined UCLIC as a PhD student to work on Immersion in Computer Games.

  • Congratulations to Francesca Pagnacco who has recently been awarded the Institute of Ergonomics and Human Factors Ulf Aberg Award!

  • Congratulations to Charlene Jennett, who has recently been awarded her PhD!

  • We also welcome Chris Vincent who will be joining UCLIC in March as a research associate on the CHI+MED project and Dr. David Bainbridge who is currently visiting us from the University of Waikato.

  • Ann Blandford has been awarded funds from EPSRC to work on SerenA: Chance encounters in the space of ideas. The project is led by the University of Dundee, together with UCL; Goldsmiths, University of London; Lancaster University; Heriot Watt; and the University of Nottingham.

  • The book Interacting with Information, by Ann Blandford and Simon Attfield has recently been published by Morgan and Claypool.

  • Welcome to two new members of staff: Jo Brodie is the Public Engagement Co-ordinator on the CHI+MED project. Harsimrat Singh will be working as a Research Associate on the SENSORIA project.

  • Nadia Berthouze, along with colleagues elsewhere in UCL, at Imperial College, and at University of Leicester Medical School, has been awarded an EPSRC grant for a project on Pain rehabilitation: E/Motion-based automated coaching. The project is for 1,504,100 over 4 years.

  • A team led by Ann Blandford -- along with co-applicants from the FIT lab at Swansea, the Department of Computer Science at Queen Mary, University of London, and the Centre for HCI Design at City University -- has been awarded 5,792,050 for an EPSRC Programme Grant entitled CHI+MED: Multidisciplinary Computer-Human Interaction research for the design and safe use of interactive medical devices. The programme grant is for 6 years from October 2009, and will employ 3-4 researchers and 3 PhD students at UCLIC, along with similar numbers at Swansea and Queen Mary.

  • Comings & goings: Our teaching administrator Romy Beattie is now on maternity leave for a year, bearing our best wishes for the coming weeks & months. A warm welcome to Sally Watson who joins us from LSE to cover Romy's duties while she's away.

  • Kyriakos Spiliotopoulos, a student on the MSc HCI-E course, has been presented with an award for coming second in the competition for the UCL Union Student Employee of the Year. Well done, Kyriakos!

  • Nadia Berthouze is one of the team awarded an EPSRC "Sandpit" grant for a project on Digital Sensoria: Design through digital perceptual experience. The project is led by University of the Arts London, Central Saint Martins College of Art and Design. UCLIC's share is 177,024, and will employ an RA for 18 months.


https://ccrma.stanford.edu/courses/422/projects/WaveFormat/

WAVE PCM soundfile format

The WAVE file format is a subset of Microsoft's RIFF specification for the storage of multimedia files. A RIFF file starts out with a file header followed by a sequence of data chunks. A WAVE file is often just a RIFF file with a single "WAVE" chunk which consists of two sub-chunks -- a "fmt " chunk specifying the data format and a "data" chunk containing the actual sample data. Call this form the "Canonical form". Who knows how it really all works.

I use the standard WAVE format as created by the sox program:

Offset  Size  Name             Description

The canonical WAVE format starts with the RIFF header: 0 4 ChunkID Contains the letters "RIFF" in ASCII form (0x52494646 big-endian form). 4 4 ChunkSize 36 + SubChunk2Size, or more precisely: 4 + (8 + SubChunk1Size) + (8 + SubChunk2Size) This is the size of the rest of the chunk following this number. This is the size of the entire file in bytes minus 8 bytes for the two fields not included in this count: ChunkID and ChunkSize. 8 4 Format Contains the letters "WAVE" (0x57415645 big-endian form). The "WAVE" format consists of two subchunks: "fmt " and "data": The "fmt " subchunk describes the sound data's format: 12 4 Subchunk1ID Contains the letters "fmt " (0x666d7420 big-endian form). 16 4 Subchunk1Size 16 for PCM. This is the size of the rest of the Subchunk which follows this number. 20 2 AudioFormat PCM = 1 (i.e. Linear quantization) Values other than 1 indicate some form of compression. 22 2 NumChannels Mono = 1, Stereo = 2, etc. 24 4 SampleRate 8000, 44100, etc. 28 4 ByteRate == SampleRate * NumChannels * BitsPerSample/8 32 2 BlockAlign == NumChannels * BitsPerSample/8 The number of bytes for one sample including all channels. I wonder what happens when this number isn't an integer? 34 2 BitsPerSample 8 bits = 8, 16 bits = 16, etc. 2 ExtraParamSize if PCM, then doesn't exist X ExtraParams space for extra parameters The "data" subchunk contains the size of the data and the actual sound: 36 4 Subchunk2ID Contains the letters "data" (0x64617461 big-endian form). 40 4 Subchunk2Size == NumSamples * NumChannels * BitsPerSample/8 This is the number of bytes in the data. You can also think of this as the size of the read of the subchunk following this number. 44 * Data The actual sound data.

As an example, here are the opening 72 bytes of a WAVE file with bytes shown as hexadecimal numbers:

52 49 46 46 24 08 00 00 57 41 56 45 66 6d 74 20 10 00 00 00 01 00 02 00 
22 56 00 00 88 58 01 00 04 00 10 00 64 61 74 61 00 08 00 00 00 00 00 00 
24 17 1e f3 3c 13 3c 14 16 f9 18 f9 34 e7 23 a6 3c f2 24 f2 11 ce 1a 0d 

Here is the interpretation of these bytes as a WAVE soundfile:


Notes:

General discussion of RIFF files:

Multimedia applications require the storage and management of a wide variety of data, including bitmaps, audio data, video data, and peripheral device control information. RIFF provides a way to store all these varied types of data. The type of data a RIFF file contains is indicated by the file extension. Examples of data that may be stored in RIFF files are: NOTE: At this point, AVI files are the only type of RIFF files that have been fully implemented using the current RIFF specification. Although WAV files have been implemented, these files are very simple, and their developers typically use an older specification in constructing them.

For more info see http://www.ora.com/centers/gff/formats/micriff/index.htm


References:

  1. http://netghost.narod.ru/gff/graphics/summary/micriff.htm RIFF Format Reference (good).
  2. http://www.lightlink.com/tjweber/StripWav/WAVE.html









http://sessions.tutsplus.com/creative/

Successful interfaces allow you to use them easily – they should feel seamless with the device you’re accessing with, and the experience you’re having. Successful interface designers have a theoretical foundation in numerous fields, which focus on planning and delivering great user experiences, as well as a strong graphic sensibility which they use to create interfaces that are attractive and fun to interact with. In this session we cover numerous subjects on interface design.

(more…)

Posts in this Session July 2010

( Session Completed )

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What is a Session?

Sessions are blocks of articles, interviews, tutorials and content on a particular creative subject.

Sessions are hosted around the Tuts+ network depending on where each article fits best. So for example web design posts might appear on Psdtuts+ or Nettuts+. This site is like a table of contents for each session.

The aim is to provide lots and lots of mini courses on different topics! That way you can get a variety of knowledge about the creative fields.

From here you might want to jump into our detailed Tuts+ sites to delve deeper into the technical aspects of creativity!

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http://www.xtuio.com/

LATEST NEWS on xTUIO

The xTUIO project is a Multi Touch focused development and research initiative. Currently the website is spotting some Open Source and commercial software projects and also some informations about our Multi Touch hardware solutions like the FishTish series. xAPPS is a collection of TUIO enabled multi-touch apps that are built on MacOSX. uniTUIO is a collection of c# scripts developed for the Unity game engine. If you have not heard of this before, the basic idea behind uniTUIO is to have a nice set of scripts to allow you to easily implement TUIO based multi touch input into any Unity application. UniTUIO is free and opensource (GPL).


The new uniTUIO CE

THE UPDATED VERSION OF THE COMMUNITY EDITION

The new uniTUIO CE

Hello everyone! Thanks to anyone who stopped by the Unity3d booth at GDC and said howdy to Sandor and I and checked out the multi-touch table: the FishTish.

As promised, here are the updated uniTUIO CE scripts. Note: they have been pretty much fully redesigned to take advantage of the 'iPhone Input' style of touch detection. What does this mean? Well, the older scripts used a more centralized raycasting and distribution method. There was one main event handler that took each touch point and checked to see if it collided with any registered 'touchable' objects. This is a perfectly good design, and it works very well when you have lots and lots of points (in other words, you are only raycasting once per touch per frame)

Where's the GOLD?

what happened with the unituio gold edition?

Where's the GOLD?

During the development for the "Molecules" project we have made over 100 different scripts for Unity. We have also spent a lot of time on the user interactions. We built different type of cursors (like a 2d or 3d cursor type), different kind of menu-systems and behavior like "tap&hold" or even a "tripple-touch-double-click" (say that five times quickly)... First we was thinking about making a commercial product - something like a MultiTouch, drag and drop, out of the box solution.

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    Ben is one of the people behind xtuio. Visit his blog

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    TECHSPARKED.COM
    Get sparked (inspired) by creative and emergent technology.  jump

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    TUIO.ORG
    Everything about TUIO – the open standard for Multi Touch jump

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    UNITY3D.COM
    Get Unity and start developing mindblowing 3d applications jump

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    NUIGROUP.COM
    The!! community for Multi Touch technologies on the web.  jump

The FishTish

World class MultiTouch hardware solutions

Looking for a world-class, reliable all in one MultiTouch solution? You should have a look at the  FishTish project...Gallery

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http://www.stellarium.org/
screen preview
Stellarium is a free open source planetarium for your computer. It shows a realistic sky in 3D, just like what you see with the naked eye, binoculars or a telescope.
It is being used in planetarium projectors. Just set your coordinates and go. view screenshots

features

in version 0.10.5

sky

  • default catalogue of over 600,000 stars
  • extra catalogues with more than 210 million stars
  • asterisms and illustrations of the constellations
  • constellations for twelve different cultures
  • images of nebulae (full Messier catalogue)
  • realistic Milky Way
  • very realistic atmosphere, sunrise and sunset
  • the planets and their satellites

interface

  • a powerful zoom
  • time control
  • multilingual interface
  • fisheye projection for planetarium domes
  • spheric mirror projection for your own low-cost dome
  • all new graphical interface and extensive keyboard control
  • telescope control

visualisation

  • equatorial and azimuthal grids
  • star twinkling
  • shooting stars
  • eclipse simulation
  • skinnable landscapes, now with spheric panorama projection

customisability

  • plugin system adding artifical satellites, ocular simulation, telescrope configuration and more
  • add your own deep sky objects, landscapes, constellation images, scripts...

wiki

The wiki is the place where stellarium users maintain all the knowledge about the program, and where you can contribute as well.

news

SourceForge.net: SF.net Project News: Stellarium (including full news text)

18/06/2010
Switch to bazaar Version Control System
The source code of Stellarium is now managed by Bazaar instead of Subversion. This change should ease new developers to create and maintain specific changes in parallel to the main code trunk thanks to the powerful distributed nature of bzr.
See https://code.launchpad.net/~stellarium/stellarium/trunk for accessing the new repository.

08/06/2010
Stellarium 0.10.5 available for Ubuntu 10.04
Stellarium 0.10.5 binary packages are now available for Ubuntu 10.04 Lucid Lynx through a Launchpad PPA (Personal Package Archive).

Stellarium's Ubuntu Releases PPA can be found at Launchpad:
https://launchpad.net/~stellarium/+archive/stellarium-releases

To get the updated Stellarium packages, you can either:

a) use the Software Sources utility to add the "ppa:stellarium/stellarium-releases" line to the list of software sources, and then use the Synaptic package manager or the Ubuntu Software Center to update Stellarium's packages.

b) open a terminal and run some commands:

To add the PPA to the list of repositories:

sudo add-apt-repository ppa:stellarium/stellarium-releases

and then, to look for package updates:

sudo apt-get update

As the Launchpad PPAs are not as extensively mirrored as Ubuntu's main repositories, downloading the packages may be slow. If the download halts, cancel and restart the installation. In most cases, the download's progress will be saved and it will continue from the point it stopped.

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Compare files with... Kaleidoscope

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Use Kaleidoscope to spot the differences in text and image files. Review changes in seconds with the world's most advanced file comparison application.
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Clarity in (mili) seconds - Text Scope

Whatever you write, your first draft is never the last. Spot added, deleted and changed text instantly.

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Text Scope Screenshot

Compare text in Blocks, Fluid and Unified layouts. Quickly navigate and search through the most readable diff you've ever seen.

  • Custom comparison engine for insanely readable results
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  • Did we mention it's blazing fast?

Versatile

Compare your files in three different layouts, use instant search to find matches in one or both files, and use your keyboard's arrow keys to quickly jump from change to change. There are no distractions but tons of useful features.

Readable

Kaleidoscope finds the most readable way to express changes, instead of simply showing what's easiest for a computer to parse. Our 100% custom comparison engine goes the extra mile to give you the clearest possible overview.

 

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With four different layouts and exceptional performance, Kaleidoscope makes reviewing image files that much easier and quicker.

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  • Perfect for photographers, retouchers and designers
  • Did we mention it's super snappy?

Responsive

Simply put, the image scope is really fast. Scrolling and zooming is always responsive, whether you use multi-touch gestures or your mouse and keyboard shortcuts. Try it once and you'll wonder why you ever settled for less.

Spot On

The human eye is really good at spotting differences, but sometimes it can use a little help. Each layout aids the eye in a different way, to help you quickly spot anything, from the smallest retouch to image-wide color changes.

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Git, SVN, Mercurial, drag and drop, it all works.

 
 
  Out of the box integration Supported file formats (among others)  

Plays Nice

Naturally, Kaleidoscope integrates with Versions, our award-winning Subversion client. It also works great with TextMate's SVN bundle and Cornerstone.

Command Line

Integration with Git, Mercurial, SVN, and Bazaar is a matter of clicks. For everything else, there's ksdiff, Kaleidoscope's included command-line tool.

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General

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Text Scope

  • Supports any text file
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Image Scope

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Integration

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  • ksdiff Command-line tool
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  • Mac OS X v10.5.8 or v10.6.2 or later

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Home

Geogeske, commonly known as G2, offers guests a fun and casual dining experience. The locally owned neighborhood favorite boasts a menu full of mouth-watering appetizers, comfort all-American favorites, and delectable desserts. In the evenings, Geogeske transforms into a hip lounge with a full-service bar and a mix of sultry beats by local Deejays.

Dinner: Monday through Thursday, 11:00 a.m. to 10:00 p.m.
Friday and Saturday, 11:00 a.m. to 11:00 p.m.
Brunch: Sunday, 9:00 a.m. to 3:00 p.m.
Bar: Open everyday until 2:00 a.m.

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http://iteam.ithemes.com/

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Welcome to the iTeam Demo Site!

Thank you for checking out the Patriots Football Team website! We are desire to play at the highest competitive level but with a focus on excellent sportsmanship and teamwork. Link Text looks like this for main home page section for you to come to our games and look around, so please feel free to do so.

You can easily edit this area directly from the WP Dashboard in the iTeam Theme Options page. Put all the text you'd like to include here as an introduction to our site's guests.

Feature Area #1

Go to Design->Widgets to use Widgets in this spot... These Blue Boxes are sub feature areas

  • Sept. 19th @ Western Heights | 6 p.m.
  • Sept. 23rd - Carl Albert | 6 p.m.
  • Sept 29th - McGuiness | 7 p.m.
  • Oct. 3 @ Mustang | 6 p.m.
  • Oct. 7 - Yukon | 6 p.m.
CLICK HERE FOR MAPS AND DIRECTIONS

Feature Area #2

Go to Design->Widgets to use Widgets in this spot... These Blue Boxes are sub feature areas

  • Sept. 19th @ Western Heights | 6 p.m.
  • Sept. 23rd - Carl Albert | 6 p.m.
  • Sept 29th - McGuiness | 7 p.m.
  • Oct. 3 @ Mustang | 6 p.m.
  • Oct. 7 - Yukon | 6 p.m.
CLICK HERE FOR MAPS AND DIRECTIONS
http://paidcontent.org/article/419-analyst-paywall-subscribers-worth-a-quarter-of-print-readers/

Analyst: Paywall Subscribers Worth A Quarter Of Print Readers

  • Comments Comments (View)
  • Text Size: A A

Even if newspapers migrate every print reader to paying online, they will still face big losses, according to one analyst.

Annual income per paywall subscriber on TheTimes.co.uk and WSJ.com is just a quarter that from subscribers to UK quality dailies’ print editions, Enders Analysis’ Benedict Evans observes in a new note.

Switching off the presses, after a hypothetical future print-to-digital tipping point, might save newspapers 25 percent of their total costs—but this is not enough to make up the gap from the smaller online income, Evans says.

Even adding iPad income to web paywall revenue would only total half the income newspapers are currently making from print.

This is essentially the quandary of trading physical dollars for digital dimes. Publishers like Rupert Murdoch may be starting to conceive of a time, at least in theory, when paid tablet and web editions become popular enough to consider switching off print…

The problem with that, these numbers would suggest—even if all digital readers pay, publishers may need to double annual income per online customer to get there (ie. hike TheTimes.co.uk from £2 to £4 a week, and the iPad edition from £9.99 a month to £19.99).

How’s this for a corollary?—If that sounds bad, imagine the situation for publishers whose websites are not starting charging.

But at least those refuseniks can hold on to existing advertising, which an increasing number of them are considering to be sub-scale all the same…

One ad buyer from media agency MEC tells Independent.co.uk that advertisers have responded negatively to TheTimes.co.uk’s paywall: “We are just not advertising on it. If there’s no traffic on there, there’s no point in advertising on there. Online, we have far more options than just newspaper websites – it’s not a huge loss to anyone really. If we are considering using some newspaper websites, The Times is just not in consideration.”

Newspapers have faced a similar problem before, Evans says - to counter print circulation decline, publishers have added 20 percent more pages in the last decade, allowing the quality dailies to drive up cover prices by 112 percent in real terms.

“But inflating the paper will no longer work: deflation is now the agenda,” Enders’ Evans says, noting recent newsroom downsizing. “What would a great newspaper with 200 journalists look like? Delane ran The Times as ‘The Thunderer’ with 16 pages – a deeply unfair comparison, but perhaps a relevant one.”

Separate recent estimates by myself and by University of Central Lancashire journalism researcher Francois Nel had both found TheTimes.co.uk’s paid strategy could significantly reduce Times Newspapers’ losses, but not entirely.

Sep 2, 2010 10:25 AM ET

Man shouting through megaphone through hole in a wall paywall Photo: Roger Bamber / Alamy

Posted In:

  • Comments Comments (View)
  • Short URL Short URL
  • Bill

    I am prepared to pay a tenner for The Times ipad edition but not twenty.

  • If the medium isn’t exactly the message, as McLuhan would have it, at least it matters.  Paper is permanent.  It’s solid, unchangeable and the broadsheet front page weighs and sifts the news in a code that has changed only slowly over generations. This is immensely valuable.  A newspaper online is just another flotsam in the stream, impermanent, volatile, not necessarily believable and certainly optional in the minds of readers.

    Advertisers are right. Ads in physical papers aren’t worth what they once were but they still beat the heck out of online ads in terms of effectiveness, especially if those online pages are behind paywalls. Newspapers would do well to consider exiting en masse from the Internet and stop flailing away in the quicksand.

  • Duh, no kidding.

    For now, yes. In the future, no.

  • This is EXACTLY why we’re charging subscription fees for The Printed Blog. It baffles me how companies are going to survive with their operating models by pushing everything online, even if people are willing to pay.

The Economics of Digital Content | paidContent Newsletter


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